Sit in a special movie seat, wear glasses, you can experience 9D movies, wearing glasses is a promising direction in the future.
Headwear glasses are promising directions for the future.
If you get a chance to go to Universal Studios in Los Angeles, the biggest feeling is probably, "Everything is an illusion." The Transformers virtual reality experience, which combines vision, hearing, smell, touch and motion, makes you feel "too real to look straight at". Compared with the 5D effect of "Snow" and "lightning", 9D evolved into a panoramic immersive experience.
Reporters recently found that with domestic intellectual property rights, "9D game movies" also took the lead in achieving commercialization, the public can feel in Guangzhou Baiyun Wanda, Gao Dehui, animation Star City and other shopping malls "soup. What's the fun and novel experience of a 9D game movie with immersive virtual reality glasses and motion platform devices?
Text / photo collation / Guangzhou Daily reporter Feng Qiuyu (except signature)
Real presence but not clear enough.
Everyone has heard of "virtual reality glasses," wearing virtual reality glasses actually feel like what? Reporters on-site experience found that at present, citizens can try the "9D game movies," virtual glasses is the core component. Glasses are comfortable, but we must first adjust the pupil distance, otherwise we can not focus on seeing clearly. You can try to watch the game film content is mainly some well-known film adapted fragments, mainly dynamic, such as "Cliff Roller Roller", "Jurassic Park", "Dicheng Adventures" and so on, let you feel the "gunfire" and "sword shadow". From the overall sense of content, it is more suitable for young people after 90 or even 00.
From the visual effect, the color is brighter, but there is still a sense of blur and jagged, not enough "refreshing eye". It is understood that the resolution of the current mainstream virtual reality glasses is 1080p, and the resolution of Canon's virtual reality glasses is 2560 *2880. However, the "refreshing sense" of the virtual glasses still depends on the maturity of comprehensive technology, depending on the resolution alone, there is still a gap.
From a visual point of view, Sony PlayStation's virtual glasses are 100 degrees, Oculus River and HTC Vive are 110 degrees, and the current "9D" movies are 125 degrees --- wearing glasses, looking left and right, you can see different extensions of the scene, the field of vision is similar to the reality of the "three-dimensional sense", rather than the "plane sense." "."
However, with stereoscopic vision, virtual reality devices can easily give you the advantage of being a general, which is less intense when you watch a movie or play a game on a PC screen.
Take the experience of a simulated roller coaster as an example. The reporter wears virtual reality glasses and sits in the cabin. The roller coaster first sets off steadily, then shuttles quickly in the "primitive jungle" and then crosses the glacier. The most exciting thing is to fall vertically from 10,000 meters high. With the rapid movement of the seat in the space capsule, it makes people feel excited. There is a sense of being on the scene.
Beware of the irritation caused by overstimulation.
Although currently, 9D technology is mostly experiencing in the mall, with the maturity of virtual reality technology, it will be able to complement the current core devices in the hands of users.
In the future, you may just have to wear a helmet at home to get a sideline seat for a ball game, a classroom with teachers and students around the world, or face-to-face communication with doctors. Virtual reality glasses can also be developed as museums, exhibitions and classroom displays.
However, despite claims by technology providers that the problem of "motion sickness" in virtual reality devices has been solved, journalists have found that users can still feel dizzy and dizzy after prolonged wear due to intense visual impact and vibration stimuli.
Users, especially children, should be cautious when they are experiencing.
Motion simulation head tracking
Back in the past, into the future, or into a totally virtual world - for modern people, the temptation is not small. Reporter experience found that in addition to virtual reality glasses, 9D game movies also created a "egg-shaped" sound insulation space, seated, the foot can be suspended, the eggshell cabin will move up and down with the scene changes, seats continue to create vibration, rise, fly, fall, frustrate and other scene feeling, so that you in a few seconds Enter the other world as if you were in it - no longer towers and buildings, but majestic mountains and rivers; you can fly into the clouds instantly, and fall off a cliff in the bitter cold wind.
The virtual reality glasses are also equipped with a "head tracking sensor" which can interact with objects in the movie scene by raising head, turning and other actions during the game viewing.
For example, when you're a hunter crossing the jungle and you need to hunt with a gun, just shake your head left and right, and have the coordinates in the movie pointed at the specific animals, and there's no movement boundary. The speed of movement is from 10mm/sec to 167mm/sec, and the refresh rate is above 75Hz, creating a real space-like "sense of space displacement". In addition, the left and right hands are also equipped with operation handle, can complete the interactive game in various needs, such as character walking, fighting enemies, etc., can also be online competition with friends.